“It’s a Sony!”
A good ending to a good game.
I finally wrapped up Tales of the Abyss about a week ago, after about 60+ and maybe a month and a half of playing. Never was it so gripping that I lost track of time, but it was a good game to pick up and play for an hour or two at a time. Continue reading “Tales of the Abyss”
I feel like I can say the same things about TAMNI every week. For example, this week:
1.) Index moe overload.
So for the first 15 minutes of the episode, it was basically Index going berserk…
Probably because while Touma was giving her the hand, he still managed to spend about 10 minutes of that time chastising Kanzaki and Stiyl about what terrible friends they were. Apparently, because 25 minutes of lecturing to Kanzaki in episode 4 wasn’t enough.
Why do I love this show?
It struck me as I watched the anime version of TotA at how good the English dubbing voiceover is for the game. Maybe it’s because I didn’t have the original Japanese version as a frame of reference, but I think NAMCO did a fantastic job of picking the voice actors for the game. Jade has that perfect arrogant, sarcastic tone. Tear. Luke/Asch sound good in vascillating between arrogant and insecure. American Tear has a lower voice than Yukana Nogami does on the anime series, but I like it just as well. And Anise, Guy and Natalia sound good as well. The only one I didn’t like was Mieu’s voice, it took a while to grow on me. It was more annoying than cute. I don’t know if that’s what they were going for, but it made me fully support Luke’s abuse of Mieu early in the game. On the flip side, Japanese Mieu just sounds really cute, which is I think what they were going for. If I remember correctly, I NAMCO did a good job with Tales of Symphonia too, so maybe picking good VO is one of their strong points. Continue reading “Thoughts on Tales of the Abyss”